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Void Rivals #6

Comicscore Index
Generally favorable ratings

Based on 7 critic ratings.


Premier Zalilak will stop at nothing to prevent Darak and Solila from escaping Zertonia!

But what secret awaits at the center of the Sacred Ring?

Publication Date
Kindle Edition
Print Length
30 pages
Amazon ASIN

7 Critic Ratings & Reviews from:
  • 90

    Nerd Initiative

    Void Rivals 6 effectively leaves readers with more questions than answers, maintaining the series’ signature suspense. As the story hurtles toward the center of the Sacred Ring, the synergy between the creative team members continues to elevate this series, making it a standout in the ever-expanding world of comic books. This issue, with its narrative depth, character development, and visual brilliance, cements Void Rivals as a must-read for comic enthusiasts!

  • 85

    Comic Book Revolution

    Void Rivals #6 is an excellent conclusion to the first story arc of the series. From beginning to end Robert Kirkman and Lorenzo De Felice have you completely invested in Darak and Solila journey. The immersion created keeps you in the moment so your paying attention to everything that’s said. If you haven’t checked out Void Rivals yet make sure to fix that by picking up these first six issues or when collection for this first arc comes out next February.

  • 80

    Void Rivals #6 continues to build out the wider Energon Universe, with Robert Kirkman and Lorenzo De Felici bringing their initial arc to a close with Darak and Solila (at least temporarily) on the same page and working together. I like that Kirkman has yet to lean on the Transformers angle of this world, opting for growing the universe organically in a way that will make the inevitable shared universe aspect a bigger deal as a result. This is a good sci-fi comic, one that just happens to share a space with some well-known robots in disguise.

  • 80

    Comical Opinions

    VOID RIVALS #6 cranks up the pace and the stakes when Solila and Darks escape plan turns into a flight for survival. Kirkmans end to the first act is a thrill ride from the first page, and the pseudo-cliffhanger ending promises intriguing discoveries when the series returns. That said, the cliffhanger, much like the art, is just okay.

  • 80


    Void Rivals closes out its first story arc with a bang. In an issue packed with witty banter, slick action sequences, and nuanced world-building, the comic sets the stage for an even bigger adventure to unfold throughout the different parts of the Sacred Ring.

  • 78

    Graphic Policy

    Void Rivals #6 feels a bit rushed in some ways. While it’s a fine chapter, there was an opportunity for Darak and Solila to explore the world a bit more and show it off to readers. We get a passing exploration of the greater world much like our two heroes, an on the run glimpse and tease. Overall, not a bad issue but one that doesn’t stand on its own.

  • 70


    There’s some good banter, some good fleshing out of the world, and it’s nice to have Darak and Solila on the same team again, but yeah, just not a whole lot happens in this particular issue. They’re on the run through her city/world, but we don’t see any sites, really. It’s all one, big futuristic city-style, and we don’t really get a travelogue of sights or anything like that. And the few supporting characters who show up don’t do much. And the Skuxxoid gets only a small cutaway scene. So yeah, this is just a chapter of the ongoing story that moves our characters along. They escape to the Wasteland, which is actually a pretty common trope for stories like this. So not even that is all that exciting or stupendous.

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