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The Sandman Universe: Nightmare Country - The Glass House #2 (of 6)

Comicscore Index
Generally favorable ratings

Based on 7 critic ratings.

The Corinthian and Dream have a deal: the toothy-eyed nightmare can continue walking the waking world in search of answers about the Smiling Man, but he’s bound to the will of Madison Flynn – who refuses to let him hurt or kill anyone she finds undeserving.

But as the Corinthian finds himself drawn into the labyrinthian demon club the King of Pain, he’s about to get a taste of just how tight his leash really is…

Publication Date
Kindle Edition
Print Lenght
27 pages
Amazon ASIN

7 Critic Ratings & Reviews from:
  • 95

    Geek Dad

    James Tynion IV has returned to the world of the Corinthian, and things are getting darker than ever. Last issue introduced us to Max, a young man working in Hollywood for the mysterious and twisted Morris Teague. Assigned to the film they’re making based on Madison’s story, Max has been pulled into Morris’ strange S&M undead world—and now finds himself making regular visits to a supernatural club where he meets with Madison’s friend Kells, who is now trapped as an undead sex worker. Max finds himself enmeshed with her, falling in love despite it being clear to everyone just how bad an idea this is. Between his growing addiction to this supernatural cult and Morris’ influence on him, Max finds himself falling apart and it’s genuinely chilling to see just how much his mental status has slipped in only one issue. Of course, he’s not the only character rooting around this world…

    The biggest challenge of this comic has been making the Corinthian—one of Dream’s most terrifying creations—into a protagonist. Now bonded to Madison Flynn (who is trapped in the body of a cat), Corinthian is working to avenge her and unravel Teague’s plot before it’s too late. The character hasn’t lost his monstrous edge, but Tynion does a great job of contrasting the character’s forced nature as a monstrosity with someone like Teague—who chose to be like this. The best segment of the issue come towards the end, as Corinthian heads to the mysterious club where Max’s descent begins, and confronts the strange creature who makes it all possible. Guest artist Patricio Delpeche is a perfect choice to illustrate this surreal, haunting landscape and the terrifying creature at its center, and this issue starts to establish just how deep the conspiracy that the Corinthian is hunting goes.

  • 92

    The Super Powered Fancast

    The Story: James Tynion IV does a wonderful job of bringing the reader back into the world of these characters and the story is incredibly engaging. The temptation of Corinthian by Azazel is great and I love seeing him fight against his true nature. The conflict between who he is and what he’s been tasked to do is great drama and I look forward to seeing it play out.

    The Art: Delpeche delivers some fantastic visuals throughout the issue. The art does a wonderful job of creating and enhancing atmosphere.

  • 90

    Comic Watch

    The Sandman Universe: Nightmare Country – The Glass House #2 is looking to be a memorable entry to the Sandman Universe. The creative team masterfully blends terrifying and gorgeous elements, making it precisely what you’d expect out of a book in this universe. If you’re a fan of Sandman, do yourself a favor and pick up this issue. While you’re at it, grab a copy of issue #1 if you haven’t.

  • 90

    DC Comics News

    Nightmare Country: The Glass House #2 is scary, deep, emotional, and an amazing work of horror fiction. I highly recommend this series and its companion titles, Nightmare Country Vol. One, and Dead Boy Detectives, to all fans of the genre.

  • 84

    The Fandom Post

    The second installment expands on things without trying to rush it and that goes a long way toward keeping it engaging. We get some greater clarity of what’s going on and are still invested in Max’s story while also now getting a better handle on what the Corinthian is doing and why. It’s a nice change from how we’ve seen him before, though it’s been forever since I last saw him in anything, but it works well here and is bolstered by the live-action series that reminded me why I enjoyed the character the first time around decades ago. I’m even more curious as to how the story is going to unfold now with this second issue.

  • 80

    The Glass House #2 carefully weaves the new story elements of Nightmare Country introduced last month, including a lovelorn fund manager falling for a corpse and a nightclub literally from Hell, into the prior Nightmare Country series and decades of earlier Sandman lore. It’s an impressive knot to see formed, not least because of how it sets the stakes for an oncoming train of horrors both personal and global. Throughout the issue there are inspiring illustrations of demons, illusions, and atrocities that use simple forms to suggest far worse atrocities, and it makes for an intriguing approach to horror. While the metaphysical conflicts at play require some reader foreknowledge, the immediate dangers and terrors are all suggested in a fashion bound to inspire nightmares regardless of whether readers recognize a specific demon. There’s also a delightful sense of dark humor bound into the reintroduction of several surviving(ish) characters that reminds readers of the very human perspectives and stakes bound up in this war between realms. Wherever it all leads is bound to be ever more bone chilling, and that’s enough to keep me hooked for months to come.

  • 60

    You Don't Read Comics

    There’s a really good story somewhere in the center of what Tynion’s bringing to the page. Theoretically, when it’s finished, the full mini-series could easily be cut down into a deeply satisfying single issue about the central romance between the businessman and the dead girl. As it is, there’s simply too much going on that isn’t interesting.

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