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Suicide Squad: Kill Arkham Asylum #3 (of 5)

33
Comicscore Index
Generally unfavorable ratings

Based on 3 critic ratings.

Wake up, brush teeth, get tortured by guards, get loose and get revenge.

It’s just another day at Arkham Asylum for Harley Quinn, except all the cell doors just inexplicably unlocked and now everybody’s going nuts and killing each other.

The lunatics are running the asylum today—which is just how Harley likes it!

The bloody good time continues in this prequel to Rocksteady’s Suicide Squad: Kill The Justice League!

Publication Date
Publisher
Format
Kindle Edition
Print Lenght
24 pages
Language
English
Amazon ASIN
B0CXBR3K8V

Colorist
Cover Artist

33%
33%
33%
3 Critic Ratings & Reviews from:
  • 70

    Geek Dad

    Like most video game tie-ins, the problem with this series is that it’s essentially a story leading up to another story. Arkham is in complete chaos after last issue’s big breakout, with Waller and co. using the opportunity to let them inmates thin each other out before testing out the guards’ new gear. The big focus this issue is on Harley Quinn, as she teams up with a barely coherent Scarecrow and the reunited duo of Ventriloquist and Scarface as they try to escape. One of the flaws with a story like this is that the game roster essentially gives away who is a major player and who isn’t, so the deaths this issue aren’t all that surprising. The story is fun, chaotic, and completely over the top, but this version of Harley is a one-note throwback who seems like a complete psycho most of the time. Fans of the game may get more out of this book than I did.

  • 60

    Batman-News

    I’m not mad at this. Comparatively, this may be the best issue of Kill Arkham Asylum so far. The loose, sketchy artwork isn’t that bad, the reaction shots of Debra Wilson got a laugh out of me, and this story is fairly straightforward. Then again, it tries to slip in an odd Fanta product placement, Waller is still cartoonish evil, and nothing about this entire premise makes sense. Yet, I think Harley’s point of view somehow makes the ridiculousness more tolerable, allowing readers to take it less seriously. It’s not amazing, but like my dad always says about food that is edible but not exactly good, “It’ll make a turd.”

  • 20

    ComicBook.com

    Suicide Squad: Kill Arkham Asylum #3 places its focus on Harley Quinn who finds herself wandering the asylum’s corridors with Scarecrow and Ventriloquist. The miniseries’ formula is firmly established and is repeated here with a small crew encountering various threats with the eventual video game protagonist persisting as Waller alludes to her grand scheme. If the repetition of this model wasn’t enough to dull readers’ senses, the lack of anything genuinely interesting about the new elements ensures that outcome. Harley speaks with the parlance of a middle-aged man imitating a teen on TikTok, which is every bit as irritating as you might imagine. There’s nothing clever to be found in her one-liners, but she isn’t fed much interesting material either. Neither Ventriloquist nor Scarecrow provide much to the story at hand as it’s easy to imagine them being exchanged with any other B-list Batman villain. The issue’s climax featuring Harley battling a super-powered prison guard is removed from the page, although every example of action in this issue suggests even that would be underwhelming. There’s simply nothing on the page to recommend Kill Arkham Asylum to gamers or readers who would be better served seeking out other Suicide Squad comics or just playing the game.

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