Skip to content

Shazam! #10

Comicscore Index
Generally favorable ratings

Based on 7 critic ratings.

Moving Day!

After destroying the family home during an epic battle with Black Adam, Billy has hired the gods who grant him his powers to rebuild it.

What surprises await the Shazam Family as they enter their new abode?

Find out as a new run brought to you by fan-favorites Josie Campbell (The New Champion of Shazam!) and Emanuela Lupacchino (World’s Finest: Teen Titans) begins!

Publication Date
Kindle Edition
Print Lenght
24 pages
Amazon ASIN

7 Critic Ratings & Reviews from:
  • 90

    Geek Dad

    If I have a complaint here, it’s rooted in the previous run and the stuff before it—taking away the powers from 4/6 of the family might concentrate the action a little, but it’s resulted in Pedro, Eugene, and Darla having very little to do in the series. But Campbell has a great handle on the sibling dynamic of Billy and Mary, especially with the intriguing subplot of Billy and The Captain becoming further and further apart in personalities, with the Captain even referring to “Billy’s family.” But Campbell is walking a very tight line here, fusing the different sensibilities of two different runs and coming up with something that feels familiar but new. We have some new villains, a new status quo with a lot of potential, and a tone that feels influenced by classic Shazam in the new status quo. And we even get Hoppy and Talky Tawny cameos! What’s not to love about that?

  • 90

    Shazam! #10 would be an outstanding issue on its own; it delivers a succinct treatise on the fantasy of Billy’s family, reminding readers why they treasure so many of their collective adventures. But it’s even more promising as the start of a new spin on an already excellent ongoing series. There are too few series with naturally long runs and the current incarnation of Shazam! certainly merits one, especially considering the obviously good hands now at the helm.

  • 90

    First Comics News

  • 82

    The Super Powered Fancast

    The Story: Campbell delivers a solid follow up to the last issue. The story has some fun elements and a warm sentimentality for the characters. It’s an entertaining story that has humor throughout. I like the mysteries and secrets that are being revealed throughout the story and what this new dynamic means for Billy and his family.

    The Art: The artists deliver entertaining and expressive art throughout the issue. I really enjoyed the visual styles and how they serve the characters.

  • 76

    Comic Watch

    Shazam! #10 is a great time, picking up the threads from the previous creative team in a seamless manner. While the plot and writing were quite good, the art was a little inconsistent.

  • 70


    Confusion aside, there’s quite a bit of fun in SHAZAM! #10 as the family discover the gods have connected themselves to various rooms in the house through the use of pocket dimensions. Those choices also allow evil eel-like creatures into our realm which Billy and Mary successfully fight off apparently restore things back to normal by the end of the issue (although we never get true confirmation that all doors to the gods’ realms have shut). Other items of note are Billy’s personality changes when transformed into the Captain and the introduction of a new neighbor both seem to foreshadow important events to come.

  • 55

    Weird Science DC Comics

    Shazam! #10 continues the Silver Age take on the Captain with a brand new creative team. Unfortunately, the title suffers from the change on almost every level. This isn’t the worst comic I’ve ever read, but the drop in quality, in writing and art, is hard not to notice.

More From Shazam! (2023)