Orphan-Maker’s armor keeps his powers contained.
You do NOT want to open that armor and now Dr. Barrington’s opened the armor!
Sabretooth and the Exiles’ last hope remains in the Astral Plane… but can they stop fighting each other long enough to carve out a path to survival?!
- 85
AIPT
Sabretooth & the Exiles #3 opens in a very trippy place as the characters move around the Astral Plane in blue spirit bodies. Third Eye has taken them there to put Orphan-Maker in a coma and hopefully stave off annihilation. It’s a race against the clock, though, as Dr. Barrington regains consciousness and likely kills them all, or even worse. An exploratory issue, LaValle features some new mutants trapped in the Orchis labs, shows how mutant abilities might be augmented in this new space, and delivers a twist you won’t see coming. - 84
Comic Watch
Intriguing plot, fascinating characters and a tie to historical medical injustice against marginalized communities to continue telling the boldest Krakoan story, one that I'm eager to see unfold, as the theme of eugenics looms over this book's ethos. - 80
ComicBook.com
Sabretooth & the Exiles continues to be a masterclass in grafting big, relevant ideas to traditional superhero narratives. Well, on the weird side of traditional. Leonard Kirk does a stellar job of keeping the group's jaunt to the astral plane grounded amidst the oddness. Victor LaValle keeps the plot rolling, affecting a jailbreak before hitting readers with another insight into the medical crimes the world tolerates and a surprising twist ending. It might not get the buzz as the line's flagship titles, but LaValle and Kirk's Sabretooth trilogy is one of the most considered and rewarding stories coming out of the X-Office.