SHOWDOWN AT ACE CHEMICALS!
Punchline’s construction of her Royal Flush Gang court draws the attention of Gotham City’s thriving Yakuza faction and Batman.
All things come to a head at Ace Chemicals.
Will Batman successfully stop Punchline and her court, or will the factory bring him another devastating failure?
Get Your Comic OnA story that is rapidly gathering pace, allowing each character to organically grow adding depth to the overall arc. Definitely one to look out for in the year to come, a must read 5⭐️ comic for me one not to be missed.
The Super Powered FancastThe Story: The second installment of this limited series shows the leader of the Bat Family and his original protégé deciding to take action against Punchline’s latest endeavors. I am interested to see how this story line plays out. While Punchline’s aggressive and fearless approach towards domination makes for a thrilling adventure, it is her calculated and manipulative planning that makes her the most dangerous. Now that she has triggered the attention of more experienced and arguably deadlier enemies, I’m curious to find out if she really has what it takes to become a major player in the Gotham underworld. The Art: The illustration in this issue has a modern, realistic comic book styling. Although the color work is bold, has a dark tone that perfectly matches the mood of the story. I found the visuals thrilling and intense.
The Comicbook DispatchPunchline: The Gotham Game #2 continues Punchline’s story and it’s action-packed from beginning to end. Punchline’s ruthless obsession with taking over the XO drug market in Gotham City and her conflict with Yakuza boss Eiko Hasigawa has made her a major force in Gotham City’s criminal underworld. It’s a great mini-series so far, with a cliffhanger that’ll make you count the days to the next issue.
You Don't Read ComicsAs much work as the Howards and the art team have done to advance this mini-series in an interesting direction, its distinct impact is still forming. The second issue continues to keep things a bit formless as the precise path ahead of the title character seems a little mysterious. This would be a lot more engaging in an open-ended series. The series is already 1/3 of the way finished, and it doesn’t seem to have a clear direction. Thankfully, it’s still fun.
Geek DadPunchline is by far the most popular character to come out of DC in recent years, but is she a lead character? This series so far is sending mixed signals. Without other characters to bounce off, Punchline is all chaos and violence and very little else. (...) Batman guest-stars in this issue, being pulled into the fray by her reign of terror, but he comes off surprisingly inept against her chaotic attacks. It looks and reads fine, but it lacks a hook, and the most interesting part of the issue is the return of Bluff and his manipulations of Cullen Row. Harper and Cullen were really the core of the previous Punchline story, and I’m not sure there’s a suitable equivalent here.
ComicBook.comTwo issues in, Punchline: The Gotham Game is a fitting portrait of its titular protagonist – capable of a lot of potential, but unsure exactly what to do with it. (...) Time will ultimately tell if Punchline: The Gotham Game actually changes its titular character or the DC universe, but it's at least a largely-entertaining read.
Batman-NewsThe Gotham Game spends more time telling me how seriously I should take Punchline rather than showing me. Regrettably, running a crime syndicate doesn’t suit Alexis Kaye’s nihilism. In fact, when Hasigawa presents reasonable options to her, Punchline outright rejects them. This tells me that she values anarchy over profit. Punchline’s master plan is seemingly to fake it until she makes it. It isn’t very fun watching Batman blow a gasket over someone obviously making it up as they go along. I believe the tone, artwork, and story all contribute to this underdog story starting off with lowered expectations. The good thing about low expectations is that there is always room to grow.
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