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Lazarus Planet: Alpha #1

65
Comicscore Index
Generally favorable ratings

Based on 19 critic ratings.

CHANGE THE WORLD.

Following the explosive (literally) events of Batman vs. Robin (2022) #4, the Lazarus Volcano has erupted, spewing dangerous and transformative chemicals into Earth’s atmosphere!

As these Lazarus clouds rain down upon the planet, people across the globe begin to develop strange new abilities, watch their already-extraordinary abilities change, and witness a whole host of chaos unlike anything the DCU has experienced before!

It’s up to Damian Wayne to put out the distress call for whoever can still hear it: come to the ruins of the Hall of Justice and help save the world!

Poison Ivy, Power Girl, Cyborg, Batman, and more answer the call… but why could the fate of all life as we know it rest in the hands of… Monkey Prince?

Publication Date
Publisher
Format
Kindle Edition
Print Lenght
44 pages
Language
English
Price
$5.99
Amazon ASIN
B0BPTJPHV6

5%
5%
58%
32%
19 Critic Ratings & Reviews from:
  • 96

    Supergirl Comic Box Commentary

    DC Universe Lazarus Planet: Alpha #1 came out this week and kicked off the Lazarus Planet event which will steamroll through a number of titles. This issue had a coherent story with what felt like real stakes. There were good character moments which came out naturally from the story. Already I feel like this is going to make more sense and have a bigger impact than more recent events. Writer Mark Waid knows what he is doing here. We have had a nice simmering build up in both World's Finest and Batman Vs. Robin. The Devil Nezha has been introduced as a major villain of some power. And somehow Nezha isn't even the biggest bad in the book. Nezha's rival, King Fire Bull, is the true villain here. Nezha might even be the friend who is the enemy of the enemy. That is a nice wrinkle.
  • 95

    The Comicbook Dispatch

    Lastly, I just want to point out the genuine “event” feeling I get from Lazarus Planet: Alpha #1 that I just didn’t have towards the end of Dark Crisis on Infinite Earths. Again, this could be the art, however, I also feel like it was the setup leading into this that gives it this large, cascading feel. Readers, this event has been building for months yet we didn’t even really know it was an event nor did we know we wanted it… but we so want it! What began as a great story has spiraled into an epic event that was slowly retconned into existence, crafted gracefully with precision, and baked to perfection like a good brick oven pizza. Readers, this has all the makings of a spectacular story arriving at the perfect time of year when most comic stories seem stale and trivial. Waid drops Lazarus Planet on our laps and it’s $&@& good! So good in fact, that I think you need to head out immediately, ask your LCS for Batman vs. Robin, read up, and snag this issue. If you don’t believe me, just look at the last two pages of the issue and I have no doubt you’ll be hooked.
  • 95

    Weird Science DC Comics

    Lazarus Planet: Alpha #1 is the bee's knees in more ways than one. The crisis feels epic by every measure, the assemblage of heroes and how they're used makes sense, the stakes are world-ending, and the wow moments hit hard. Plus, the art is phenomenal.
  • 90

    Geek Dad

    Much of this first issue is devoted to getting the team together—and the team is pretty large. Just about every available hero in the DCU joins the clean-up crew, but Monkey Prince and Supergirl seem to take the lead—no surprise, since both have ties to Nezha in the past. Others, like Cyborg and Blue Beetle, have some surprising advantages in the battle. As some take on a major mission at the Tower of Fate, Fire Bull sends his pair of minions—the Horn Kings—to join the fray. While Federici isn’t a typical superhero artist, he’s a good choice here because of the darkly mystical themes at play here. The issue is massively packed with story developments, almost to the point of being chaotic, but it’s a ton of fun.
  • 90

    But Why Tho?

    Lazarus Planet Alpha #1 is a beautiful and moody start to a crossover that stretches over the entire world. While some previous reading of the earlier series may be beneficial, the excitement and storytelling of this first issue are enough of a springboard for the rest of Lazarus Planet. But it is also a great escalation of an idea that was started long ago. Waid and his collaborators are bringing some cult favourite characters and putting them at the forefront of the whole series, creating allegiances we may never have seen before.
  • 87

    The Super Powered Fancast

    The Story: A thrilling and entertaining story from Mark Waid. The plot has some great moments within it and I love the continuation of events from Batman vs Robin. There is a desperation in Damian to do the right thing and that provides great drama in the story. I love the tone of the story as well as the action and I look forward to seeing what happens next. The Art: Federici has a fantastic visual style and that creates some beautiful, dynamic imagery throughout the issue as well as great visual drama in the action.
  • 80

    Comic Watch

    Making a satisfying transition comic–that single issue that has to rip off the band-aid, turn the page from old to new, and end one story while simultaneously beginning another–is tough. And ultimately that’s what Lazarus Planet Alpha is trying to be. But as a result it has no real identity of its own. It tries to dispense with Batman vs Robin as fast as it can before rushing headlong toward the character transformations that look to be be Lazarus Planet’s bread and butter. Unfortunately, hurrying as it does between old and new, it fails to actually deliver anything interesting in between.
  • 80

    Dark Knight News

    This is an event that's grand in scope, and it lands with an almighty bang, Lazarus Planet: Alpha is here, and nothing will be the same again. Don't miss this book!
  • 80

    Get Your Comic On

    An epic start to DC’s latest event. Bolstered by Federici and Anderson’s outstanding visuals, Mark Waid’s scene setting one-shot is one hell of a tease for what is to come.
  • 80

    Zona Negativa

  • 80

    Superman Homepage

    “Lazarus Planet” is Earth, as the Lazarus pit on Lazarus Island from the recent Robin series becomes an erupting volcano spewing the power of the Lazarus pits across the Earth. The result is natural disasters across the planet, affecting all life on the Earth. If you are enjoying “World’s Finest”, Waid and Yang are setting up an interesting event that is supposed to have Universe changes that will roll out throughout the next year of DC publishing.
  • 78

    Graphic Policy

    Lazarus Planet Alpha isn’t bad at all, it’s quite entertaining and delivers some solid “summer box office action.” But, where it stumbles is its clear continuation of what has preceded it. The comic, despite being an “alpha” doesn’t feel so much as an easy entry for new readers as it does the next issue in an ongoing series. Still, it’s easy to catch up on the major things you need to now, it’s just hard to not feel like you’re missing out on… something. Still, the art is fantastic and worth checking out and depending on how much fun what’s to come is, it might be worth seeing what lead up to this point.
  • 75

    Batman-News

    Overall, Alpha reads like an audition for a line wide event that goesjust okay. Not quite earning my faith in the literal storm tracker map of promised spin-offs, but not scaring me away either. Nezha is essentially Robin's Trigon. I want to buy into the event, but “King Fire Bull” isn't intimidating, nor do I think Nezha was dealt with properly in the last series. Events have often begun to overstay their welcome with their spin-offs, tie-ins, Alphas, and Omegas. If Lazarus Planet has any hope of survival, they should keep up the quality artwork and focus on the stories that mean the most.
  • 75

    Multiversity Comics

    Now, to be fair, this is really a very good issue. It’s action packed with a strong sense of weight and has moments of real pathos. The artwork is arguably the single greatest success of “Lazarus Planet: Alpha” #1. There’s a constant dynamism that the team brings to the issue through cinematic layouts and framing. Characters are rendered in ways that make them feel real, with not only realistic pencils but coloring that gives everything real texture. The colors are also incredible in the epic atmosphere that they establish. The entire issue makes you feel like you’re in a plane flying through a storm (in the best possible way) because of the intense, beautiful visuals. The opening emergency landing at/into the Hall of Justice and the assault on Nezha in the Himalayas are the clear highlights, each providing visual feasts that perfectly communicate the desperation of this moment for our heroes while still providing high-octane thrills. The writing, while a bit less consistent than the artwork, is still strong. Waid makes a great decision in giving us a ragtag group of heroes to follow and it leads to some fun dynamics like Blue Beetle and Cyborg’s being explored. The writing is at its strongest, though, when the issue slows down a bit and really lets some emotion shine through. Whether it’s Batman telling the heroes to follow Damian’s lead (a great example of something that means a lot to someone who’s read all of the lead-up material that may be innocuous to someone reading the first issue of a big event) or Monkey Prince talking to Black Alice, emotional moments land strikingly well given their brevity. The background story, “Mezha and the Monkey King” is a nice little tale that mostly serves to make Nezha a more nuanced figure. He was once a villain who was redeemed and pursued good; this seems to be setting that up to happen once more. For such a quick story, it brings up some genuinely interesting questions about agency, what it takes to be redeemed, and the fragility of one’s morals. It’s also plenty entertaining, with beautiful, bright, detailed artwork that’s bursting with energy.
  • 75

    Comics Nexus by Inside Pulse

    A compelling issue with dynamic action and strong emotional beats. A lot of set-up, naturally, to get readers up-to-speed for the story. Great art despite the various teams involved. Entertaining.
  • 70

    Lyles Movie Files

    Writer Mark Waid has expanded this story from Batman Superman World’s Finest to Batman vs. Robin to the Lazarus Planet event. Like Dark Crisis on Infinite Earths before it, the event feels very self-contained and having little impact on the rest of the DCU outside of this specific title. Crossovers can be an expensive pain, but these seemingly big DC events lose their impact if only a certain amount of characters are actually dealing with a planetwide problem. (...) Riccardo Federici tackles the art in this issue. Federici is a fantastic artist whose work is best showcased in fantasy style stories. This story doesn’t make the best use of Federici’s more realistic and deliberate style. Federici can handle action sequences just fine though he tends to use wider panels with less transition panels to convey movement. (...) Lazarus Planet: Alpha doesn’t get off to the most thrilling start, but Waid has earned patience to see the story play out.
  • 70

    Fortress of Solitude

  • 60

    You Don't Read Comics

    Big crossovers are always a mess. Waid is working with a really fun combination of different characters who dont currently have their own series: Power Girl, Supergirl, Cyborg, and so on. Waid is giving an audience some more of what theyre missing in a quick, little sampling of different elements. Its a nice gesture, but its too little time with any one character to feel like anything other than a rush.
  • 40

    ComicBook.com

    The bottom line for Lazarus Planet: Alpha is that this is what it looks like when what might be an interesting idea isn't given the proper space to develop. Instead of something with strong connections to narratives that readers already know, understand, and have some investment in, they get a batch of wild ideas, a hope it is heading somewhere, a mildly-interesting premise, and great art — and the artwork is really what's worth writing home about.

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