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John Stewart: The Emerald Knight #1

Comicscore Index
Mixed or average ratings

Based on 8 critic ratings.

John Stewart has been trapped in the dark sectors for months with the rest of his Green Lantern comrades. With the power of the godstorm at his disposal, John’s using everything he can to take down Esak, the mad New God, and bring his fellow Corpsmen home. John will need to become something new to win the war against Esak: he’ll need to become the Emerald Knight!

Publication Date
Kindle Edition
Print Lenght
45 pages
Amazon ASIN

8 Critic Ratings & Reviews from:
  • 85

    Fortress of Solitude

  • 80

    Geek Dad

    Thorne’s run was a rather odd one, upending the status quo of the Corps in ways that seemed impossible to unring. Few of those changes have seemed to stick in the aftermath, and this issue might explain some of that—casting this entire thing as part of a much larger cosmic story that features more than one John Stewart in places. It’s an interesting look at just how strong John Stewart could be as the unmistakable leader of the Corps, but somehow given the changes that have happened since it feels kind of empty. We’re sending the characters off on a new adventure at the end, but I don’t know if any of this will be reflected again. This run had a lot of big ideas, but maybe too big for a GL run set amid a company-wide reshuffling.

  • 76

    Comic Watch

    This over-sized issue was jam packed with content but may be hard to follow for fans who are not up to date with what’s currently happening in Green Lantern. With an overabundance of plot and a heavy reliance on high-concept plot points, the story becomes muddled and tiresome to digest.

  • 75

    But Why Tho?

    John Stewart: The Emerald Knight #1 is an issue damaged by one flaw. What it attempts should be respected, taking what could have been a straightforward story and elevating it to a reality-bending level. It was absolutely unexpected and gave the one-shot an edge, pitting John Stewart up against an enormously powerful being. However, the comic stutters with the execution slightly, bogging down with huge exposition that is very clunky and carries too much inside it. Those universal concepts just needed to be addressed in a way that kept the momentum of the story moving forwards. Because aside from those periods it is an exciting conclusion with an entertaining art style.

  • 70

    John Stewart: The Emerald Knight tries to have its cake and eat it too by both resetting Stewart’s status quo and giving him a bold new universe to explore while also shunting him out of exile from the Dark Sector so he and the other Green Lanterns can be reintegrated into the wider DC Universe. Surprisingly, the creative team finds a way to do both thanks to the use of a well-worn DC concept. Whether this strange status quo sticks remains to be seen, but it does seemingly find a way to separate Stewart from the pack of Earth’s Green Lanterns while celebrating his unique history.

  • 50

    Lyles Movie Files

    It’s not so much that writer Geoffrey Thorne has the wrong idea about making John Stewart stand out among the Green Lantern Corps.

    Stewart is a well-liked character and there’s countless Green Lanterns.

    The problem is more Thorne’s approach of linking John to New Gods Lonar and Esak along with the literal interpretation of The Emerald Knight tag that holds the book back from finding and maintaining an audience.

    This double-sized issue attempts to provide Thorne with another hard sell of his concept and why readers should care.

    (…) I want to like this idea more than I have, but this special just confirms this take on John Stewart just isn’t working for me. And I suspect I’m not alone.

  • 50

    Women Write About Comics - WWAC

  • 40

    The Blog of Oa

    John Stewart: The Emerald Knight #1 is hopefully the final time we’ll see Geoff Thorne writing in the Green Lantern universe. In an issue that could have tied the series back into regular continuity, this one-shot effectively opens a kettle of worms that puts DC Comics in a position where ignoring the run is its best option – and the best option for readers as well. Four out of ten lanterns.

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