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Icon vs. Hardware #3 (of 5)

66
Comicscore Index
Generally favorable ratings

Based on 5 critic ratings.

Hardware fooled around… and now he’s found out! From outside the walls of the known universe comes a terrifying, seemingly unbeatable, and deeply unexpected enemy… Brainiac?!

The events of this issue will alter the course of the Multiverse forever!

Publication Date
Publisher
Format
Kindle Edition
Print Lenght
33 pages
Language
English
Amazon ASIN
B0C2W31RX4

Cover Artist
Variant Cover Artists

20%
20%
60%
5 Critic Ratings & Reviews from:
  • 95

    Lyles Movie Files

    This issue has some decent action sequences featuring a major DC villain, but it’s not really about the fights so much as it’s his constant surfacing in the heroes’ lives.

    The artwork from Denus Cowan, Darryl Banks and Yasmín Flores Montañez is solid. Giving Banks more work under the Milestone banner wouldn’t be a bad idea as Banks delivers some crisp and clean artwork.

    This title has been a very pleasant surprise for how it’s skillfully tackled the repercussion of time travel and the inevitability of fighting against the tide.

  • 86

    Comic Watch

    Icon Vs. Hardware is the ideological showdown weve all been waiting for! While it isnt the knockdown, drag-out affair that people are normally used to where hero fights hero, it still does an excellent job of pitting these two forces against each other in an interesting and fun way. Reginald Hudlin, Leon Chills, Denys Cowan, Darryl Banks, Yasmin Montanez Flores, Chris Sotomayor and AndWorld Design are absolutely killing it with this book so far and we certainly cant wait for more!

  • 85

    Geek Dad

    This series has been the strangest so far in the Milestone Universe reboot, serving not only as a blockbuster crossover between two of the Milestone Universe’s most iconic heroes but bringing in key players from the DCU to its cosmic plot. While the story is still divided between two main narratives, one absolutely seems to have taken over. Curtis Metcalf, in his quest to undo the mistakes of his own life, has taken on a much larger goal—using his control over time to rewrite not just the last few decades, but the last few centuries. He’s prevented the founding of the slave trade, which includes defeating its ringleader—Vandal Savage, who loses an eye to the crusading time-warrior. Centuries later, on another world, an alien investigator is warned about a person manipulating Hypertime and is deputized to stop him—and this is revealed to be the alien who would become Icon.

    This is the first time we’ve seen much of Icon’s world before he came to Earth, and it’s fascinating. But when he returns to Earth, he finds a very different place—one ruled by Metcalf as an all-seeing God-king, who has recreated many of the same mistakes he prevented but targeted against other groups. It’s an interesting look at just how easy it is for a well-meaning person to become a villain. The interplay between these two heroes is the driving force of the issue, but Rocket does still appear in a brief segment where she faces Vandal Savage in the Alps. The ending reveals the potential involvement of another, even larger-scale DCU villain that sort of comes out of nowhere. It’s a very intriguing series, but the frequent art shifts—now three artists on one issue—are distracting and keep the story from feeling as unified as it could be. Still, major points for ambition on this series.

  • 80

    You Don't Read Comics

    On one level, it kind of seems like Hudlin and Chills are trying to put too many different parallel plots into a single series. It almost feels like the series could have worked better as three different one-shots with three different main characters, and it would have felt a bit less crammed together. Theres more than enough going on between the three central plots to keep it all captivating from cover to cover, but it doesn’t seem like the parallel plots in the series fit together all that well.

  • 50

    ComicBook.com

    This time around, the conflict of Icon vs. Hardware slingshots from one extreme to another, and the end result is both entertaining and underwhelming. Every component, from the script to the trio of wildlly-different artists to the actual narrative, feels too disjointed for its own good, and takes way too long to even begin to capitalize on the threads of previous issues. It’s disappointing, but there’s just enough of an interesting nugget to make me curious about what’s still in store.

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