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Hawkgirl #2 (of 6)

Comicscore Index
Generally favorable ratings

Based on 11 critic ratings.

Hawkgirl’s made a new enemy, but also a new friend. Is Metropolis’s A-Town neighborhood big enough for the both of them? And will Galaxy discover the connection between Hawkgirl’s Nth metal wings and Vulpecula’s plans before it’s too late?

Publication Date
Kindle Edition
Print Length
24 pages
Amazon ASIN

11 Critic Ratings & Reviews from:
  • 96

    You Don't Read Comics

    Axelrod and Nahuelpan bring Hawkgirl through quite a bit of inner progression in a single issue. They manage to do this without making it feel rushed or forced. She’s dealing with inner turmoil, so the character development feels natural. Internal struggle can be tough to bring to the comics page in a way that doesn’t feel over-emphasized. Nahuelpan’s intricate subtlety in characterization works well between the dialogue to develop something that feels quite vivid. Now that the antagonist entirely views the hero, that character development should start to go in exciting directions.

  • 90

    Comic Watch

    Despite being a little dialogue heavy, this issue was enjoyable and had moments of comedic levity and pensiveness. While the exposition heavy moments could be cut down a bit, it doesn’t take away from the overall experience.

  • 85

    Geek Dad

    There probably isn’t any DC book right now that packs more into the twenty story pages each issue, so while not everything in this comic hits on all cylinders, I’ve got to give Axelrod credit for creating a wildly ambitious book that celebrates the DCU’s diversity in more ways than one.

  • 80

    The Comicbook Dispatch

    Hawkgirl #2 continues Kendra and Galaxy’s story. I enjoyed the two together, learning about each other and watching their friendship develop, and the fight scenes at the end are fun and explosive. It’s a good second part to the 6-part story.

  • 80

    Hawkgirl #2 momentarily takes a quick detour into the life of superheroes while not saving the planet, and it’s that much better for it. Axelrod’s script skips along at an excellent pace, even though it doesn’t focus on the eponymous hero for a solid chunk of the issue. Still, the writer doesn’t pull any punches with the character work within, something that elevates this story to an entirely new level.

  • 79

    Multiversity Comics

    “Hawkgirl” #2 is a little wordy. Of course, it’s not a problem to have a lot to say, but it’s not at all clear that this issue does. Where the story is reasonably straightforward, portions get so slowed down by needless clutter (those narration boxes are used about twice as much as necessary) that it can be frustrating. Dialogue, too, can be a bit overdone. Not all of this is bad by any means. Some of the narration really works and it can be nice to see so many little touches in comic book dialogue. These deficiencies are reflective of the prioritization of careful, character-based storytelling. But in the words of Kevin Malone: “Why use many words when few do trick.”

  • 70

    The Comic Book Spot

    The continuation of the story where the art and colors are top notch. The plot still has some confusing elements especially in the goal and actions of the antagonist. The fight sequences however are action packed and exciting.

  • 65

    Comic Book Revolution

    Hawkgirl is a series that is quickly battling its own creativity. When Jadzia Axelrod simply lets the characters tell the story Hawkgirl #2 is at its best. Unfortunately, Axelrod gets in her own way with how she unnecessarily inserts herself into the story. Luckily Amancay Nahuelpan is there to pick up a lot of the slack with great artwork. All we can hope for is that Axelrod quickly learns how to fix the issues with the narrative direction she is taking with Hawkgirl.

  • 60


    I don’t know what it is, but there’s just something claustrophobic about this comic. I don’t know if the art is too detailed, too packed full of stuff on every panel. Or if it’s the narration boxes, which are dark and very daunting. The story feels like it wants to be a bit light and breezy, but the comic itself feels very tightly packed in. The writing is solid, even if the writer is clearly more interested in writing another comic about their character Galaxy than Hawkgirl, necessarily. There’s just nothing very…Hawkgirl about this comic. Granted, I don’t know much about Hawkgirl or Hawkman, but Kendra seems like a perfectly ordinary person with a very unassuming life. There’s a lot more going on with the supporting cast than with Kendra herself. Still, it’s a very breezy comic, and I like stories where superheroes are allowed to be real people, so I’m not undone just yet. The fox villain leaves a lot to be desired as well.

  • 60

    The Fandom Post

    I want to like Hawkgirl a lot more than I am but this iteration is proving hard to connect with. The material with Vepcula has potential to it but it’s playing by very old and familiar rules in how it’s unfolding when there’s some good drama to work with when it comes to what she’s after. Kendra herself has plenty to deal with and I’ve even warmed up to Galaxy a bit. But there’s just so much going on and no time to breathe with any of it that it just feels more like hitting marks rather than telling story at times. Kendra being as disconnected from the world as she is isn’t a bad plot point but it means you have to do more to make her engaging. And this just misses the opportunities, such as when she gets to connect with her wings in a new way. This needed a lot more depth and exploration since it’s a big change for the character in this iteration.

  • 45

    Weird Science DC Comics

    Hawkgirl #2 is a mess with fantastic art. The one positive is clarity surrounding the villain’s intentions and motives, but everything else is a mass of confusion designed to force fit Hawkirl into Galaxy’s world, whether she wants to or not.

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