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G.O.D.S. #4 (of 8)

Comicscore Index
Universal acclaim

Based on 8 critic ratings.

That guy in the beekeeper suit is holding a thing that’s freaking everyone out. A Skinner box is bigger on the inside than the outside. The Avatar makes an enemy on the Axis of Power. If you save the universe and no one remembers, is it worth it? Maybe.

Publication Date
Kindle Edition
Print Length
27 pages
Amazon ASIN

8 Critic Ratings & Reviews from:
  • 100

    Un Cómic Más

    With new revelations and more action, this installment continues to delve into this complex and attractive new universe of characters.

    Full of details that are elevated to another level of quality with different textures, where they show a universe of places, beings, designs that are as overwhelming as they are amazing.

  • 95


    G.O.D.S. #4 takes a side step away from world-building to explore an interaction that takes place in a very small space of time, maximizing the spectacle. In the very same issue, we see an exploration of an impossible amount of space. The nature of time and the universe are on full display in this existential action adventure that is excitingly impossible to predict.

  • 92

    The Super Powered Fancast

    The Story: Hickman continues to craft an interesting and thrilling world in this series. The story has some great action and an inventive and compelling narrative structure while creating and crafting interesting characters that stick with the reader. I continue to be engaged with every issue and the world being crafted within this series. It shows such an interesting and evolving new aspect of the Marvel universe and I would love to see more of this world in the future.

    The Art: Schiti’s art is amazing. Every page and panel is filled with awesome detail and visually compelling moments and action.

  • 90

    Fortress of Solitude

  • 82

    Comic Watch

    Magic, and its various depictions, sit at the heart of G.O.D.S. #4 just as the book makes its first foray into depicting the true forms of abstract beings. Hickman retains the human approach to the story as Robert and Wynn lie at the center of the issue. Schiti elevates these two in a series of repeating panels that showcase the art and color’s genius approach to depicting the manipulation of time and spells. Schiti is also allowed to deepen Wynn’s character while revealing the otherworldly designs for abstract beings like The In-Betweener and Oblivion. With four issues under its belt, it has become clear that this series is a consistently great exploration of character and cosmology.

  • 82

    Weird Science Marvel Comics

    G.O.D.S. #4 slowly but surely transitions the series from pure character- and world-building into a story with an actual plot and stakes. If Hickman keeps going where it looks like he’s going, this series could have reality-ending consequences on a bigger scale than one we’ve seen in some time. Plus, Schiti’s art goes a long way toward keeping Hickman’s higher concepts grounded and accessible.

  • 80

    G.O.D.S. continues to center the sundered relationship between Wyn and Aiko among its many high-concept machinations. Jonathan Hickman has been sometimes cast as a cold writer more interested in ideas than characters. Yet here he makes space for Valerio Schiti to create a silent panel of Wyn’s stricken face upon learning that Aiko has begun recruiting on behalf of The-Natural-Order-of-Things, which could be the first step toward solving the treaty that has kept a tenuous peace between them and The Powers-That-Be. It’s the most affecting moment in G.O.D.S. #4, which is saying something considering how the issue ends. Hickman and company introduce a plot device that could service as a long-term conflict engine for a series expected to run indefinitely (“Which mad minion of the In-Betweener will strike this month? Read on to find out!” but one suspects more immediately impactful plans are in place. This issue’s antagonist is born from what is framed as a skinner box but is almost more comparable to Plato’s Cave, with science acting as the shadows cast on the wall, leaving the cave’s inhabitant unable to interact with the fleshy beings who cast those shadows once he’s set free. G.O.D.S. remains a beautifully crafted and compelling read.

  • 80


    This individual issue is a solid read. Wynn, our protagonist, gets a few more chances to prove he’s charming and witty. Dr. Strange continues to prove that this all might as well just be a new Doctor Strange comic. And the other supporting characters continue to fill out this book in a nice, all-encompassing way. It’s a solid cast of characters, with top tier artwork, and a nicely growing story. It’s a pleasant, entertaining read that’s clearly going somewhere, and hopefully that somewhere will live up to all the good work being put into making this comic. It’s a bit weird, it’s a bit wild, and it’s a lot full of itself…but it’s ultimately a good comic. So I’ll for sure keep reading.

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