THE CALL OF DOOM!
As guardians of the gate, Excalibur has sworn to safely escort those who quest to the Otherworld within, but their duties are tested to their limits when DOOM returns to Avalon.
SciFiPulseOverall. This is a really fun issue that offered up a few laughs as well as some nice action beats.
COMICONAfter dealing with trying to juggle far too many plotlines with its last issue, Excalibur gets back on track thanks to the help of the caped and metal armored fan-favorite character out of Latveria. Month after month the art team nails it and deserves far more recognition for the truly amazing worlds and images they are crafting.
The Comicbook DispatchExcalibur #23 kicks off another adventure for the Excalibur team as they venture back into Otherworld with Dr. Doom. The star of this comic is Dr. Doom, his reactions to Otherworld and his interactions with Captain Britain steal the show every time. The story with Doom does feel concluded by the end, meanwhile the comic builds up some mystery and intrigue to prepare the book for a new Arthurian storyline.
Comic WatchThis wonderful creative team continues to complete my needs for a DnD like story. It was very fun to see Doom in this issue. I enjoyed his interactions with Betsy. I'm happy to see Meggan continuing to become a part of the team.
Comics: The GatheringOverall, this book is an adequate installment to the series. It has some fun exciting moments, but it does feel a bit drawn out. A new story plot is set up in this issue, but as of now nothing else of importance seems to have happened. Unless what Doom was looking for has implications on the mutants and on Otherworld in the future.
ComicBook.comWhat's on the page rarely lives up to its own promise, but the promise remains incredibly enticing given the sprawling stakes and rich elements of lore ranging from Arthurian tales to modern, reality-bending sci-fi tales. It's hard to look away even when much of the execution comes up short.