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Doctor Strange #14

Comicscore Index
Generally favorable ratings

Based on 6 critic ratings.

A living game has taken root in Manhattan, transforming parts of the city into a dark fantasy world.

Doctor Strange and his Secret Defenders have managed to insert themselves into the narrative, but they’re not alone…

Can Strange and company learn the rules and rescue those trapped within, or is it back to the Dark Ages for the Big Apple?

Publication Date
Kindle Edition
Print Lenght
23 pages
Amazon ASIN

Cover Artist

6 Critic Ratings & Reviews from:
  • 100


    Every game has an ending, even the sentient ones led by annoyingly evil sorcerers, and Doctor Strange #14 brings a magical end to one game as another begins. A really fun, yet powerfully relevant, story arc full of truly out of this world visuals that leave one wanting to flip back through the book over and over again.

  • 100

    Un Cómic Más

    Doctor Strange and his team participate in this lethal role-playing game manipulated by Baron Mordo. Exciting chapter full of sequences full of fantasy.

  • 90

    The worst part of the latest Doctor Strange story arc is that it only lasted two issues. MacKay and Ferry teamed up for two of the Doctor Strangiest issues imaginable and now it’s all over. Naturally, the pacing was a bit too fast given an entire arc was told between this issue and last month’s, but the concept is such a hoot, it doesn’t even matter. Maybe someday this team will be able to revisit Cobolorum.

  • 87

    The Super Powered Fancast

    The Story: MacKay crafts a fun, thrilling and entertaining adventure in this issue. The story is filled with great action and some fun character moments. The story is incredibly clever and has a fantastic end for the arc that not only satisfies the reader, but acts as a great segue into the next arc coming up.

    The Art: Ferry delivers some great art in the issue. The visuals are fun, vibrant and filled with great details.

  • 85


    Once again, seeing Doctor Strange in a leadership role is something truly enjoyable, as he shines as a smart tactician whose compassion seems never-ending. Additionally, the ending reinforces the notion of this series putting a stronger emphasis on the Doctor part of Doctor Strange; all without him stepping foot in the operating room. Moreover, despite this being a lower-stakes arc in this series, MacKay still delivers a funny story with serious implications.

  • 60

    Weird Science Marvel Comics

    Doctor Strange #14 brings the faux-D&D adventure to a close with flashy visuals, dragon fights, and a clever resolution to the battle. That said, Doctor Strange makes several questionable choices that seem out of character, and at least two of the Secret Defenders are useless in the final analysis.

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