The apocalyptic Suicide Squad team are planning for an all-out assault at the Blood Farm when one of Gotham’s daughters finds them first.
Batwoman gives them the chance to risk it all to save one of their own… but will this new mission give them the power they need to take on the mysterious Lord Cinder and his lieutenants?
Or are they playing right into his hands?
In the backup, learn the tragic story of Nightwing’s betrayal and how became a vampire!
Geek DadWhile the main series has our heroes fighting the apocalypse, this side series splits the action into several lesser-seen battles on the ground. Having rescued Azrael from the vampires and revealed that the plague can be cured with the Lazarus Pit, this issue introduces a major new player—Batwoman, who has been turned but has maintained some control of her mind thanks to training from Damian. But while she’s on the side of good, a new evil emerges—Baron Cinder, a mysterious cosmic vampire who uses Luthor’s armor to keep his form together and is keeping Starfire prisoner due to her unique immunity to the vampire plague. His castle is a setting that has more of a classic Gothic vampire feel, which is a nice wrinkle. It’s one of the most fast-paced issues of the series, but that doesn’t quite let it develop like the main series does. Then there’s the second part of the backup, which shows us the brutal moment that Dick Grayson became the Vampire King. An ambush, a betrayal from someone close to him, and a surprising show of strength turn him from hero to monster, told in brilliant manga-style art from two creators who will likely be stars in the future.
Batman-NewsAll-Out War has finally gotten into tactics and warfare and delivered some good looking offensive. The plan is simple and sweet and the artwork remains decent. The biggest flaws come in the form of dialogue, and bland interchangeable characters. This far into the series, these characters should be able to develop their own distinct voices. Fortunately, I think this issue sets the stage well for its further stories. If you’re already interested in DC Vs. Vampires, you may find this to be one of their better tie-in stories.
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ComicBook.comAll-Out War plays like a D&D module with a greater objective slowly unfurled across a series of heightening encounters. It's a rote approach to storytelling that capably delivers action and suspense without ever demanding much investment from readers, which is ultimately to say that it's a slight affair. That sort of comics event can still be a terrible amount of fun, but when it's style over substance, style is required. Notable character deaths and plot twists in DC vs. Vampires: All-Out War require readers to squint at the loose lines and lack of definition robbing the quick thrills of their essential speed. The issue still possesses some flair and attempts to rush from this encounter onto the next, but frivolous humor and middling depictions of action make it difficult to appreciate what might work best.