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Big Game #1 (of 5)

88
Comicscore Index
Universal acclaim

Based on 11 critic ratings.

MINISERIES PREMIERE

The comics event of the summer is here!

Okay, this is so top secret we can’t even show you the main cover because it spoils something MASSIVE. Just trust us when we say that this is going to be the comic book event of 2023—and it’s NOT what you’re expecting.

Does the crossover really go that wide? Yes, it does. BIG GAME pulls together KICK-ASS, KINGSMAN, NEMESIS, THE MAGIC ORDER, and ALL the Millarworld franchises in one special event. This must be ordered like CRAZY!

Publication Date
Publisher
Format
Kindle Edition
Print Length
32 pages
Language
English
Amazon ASIN
B0C6YL3YH5

Reprinted in

9%
91%
11 Critic Ratings & Reviews from:
  • 100

    Un Cómic Más

    This comic begins with a lot of mystery and some violent flashbacks from a forced forgotten past, although it is a gift for those fans who have read Millarworld for twenty years, it is a good starting point for new readers, because everything is explained in a fluid and organic way.

    Art
    Pepe Larraz captures the essence of all these Millarworld characters but gives them his own touch, with detailed art with many textures, where Niro’s colors offer a nostalgic touch but at the same time define each of these characters.

  • 100

    Lyles Movie Files

    The title might be hard to appreciate or understand for readers who haven’t followed Millar’s work since Kick-Ass and Hit-Girl, but it’s worth exploring the entry titles. Big Game looks like it’s going to be a major game changer for the MIillarworld titles and possibly the comic landscape in general.

  • 100

    First Comics News

    Mark Millar brings all of his characters together for a HUGE crossover that’s sure to make “Dark Crisis On Infinite Earths” look like a subpar Michael Bay movie. A clandestine group known only as The Fraternity returns to rid the world of superheroes since they took care of that decades ago but since they’re making a comeback, it’s time to finish what they started! I have to say that both Millar and Pepe Larraz do a spectacular job of setting up the premise as well as introducing every character within the Millarverse without any confusion or long exposition but instead throw you right into the story where the characters from “Wanted”, “Starlight”, “Nemesis”, “The Kingsman”, “The Magic Order” and “Kick-Ass” are all present and accounted for
    which will have any Millar fan kicking and screaming with joy for a crossover that could very well be one of the biggest events in comics ever, so take notes DC and Marvel- this is a crossover that has ‘Summer Blockbuster’ written all over it and we got the popcorn and drinks ready in hand to see what develops. Another hit for Millar…..and we’re ready to give him his flowers.

  • 100

    Fortress of Solitude

  • 95

    Comical Opinions

    BIG GAME #1 bills itself as the crossover event of the Summer, and that it is. The issue is filled with dense references to oodles of Millarworld characters and titles to make Millar fans happy but accessible enough to be an exciting read for new readers. Top it all off with Pepe Larraz’s stellar art, and this crossover is a winner.

  • 95

    The Super Powered Fancast

    The Story: An absolutely brilliant first issue that is filled with action, thrills and mystery. Millar does a fantastic job of bringing all of his worlds together and the explanation for how it works is brilliant in concept and execution. I loved seeing so many familiar faces throughout the story and the rise in tension as things are revealed and plans begun makes me excited for this series and what comes next.

    The Art: Larraz delivers amazing art in the issue. The visuals are great and I love the beautifully detailed action throughout the story.

  • 94

    SciFiPulse

    This opening issue does a good job of setting up the story and the sense of danger that we are likely to experience throughout the book’s run. The villains are quite compelling. And I loved the introductory panels in which we see a member of The Magic Order get a glimpse at how bad stuff is going to get. There is a moment in this book that really raised a chuckle from me because it saw Dave Lizewski aka Kick-Ass writing an E-mail to Choon-He to ask if he could join The Ambassadors.

    My main concern before picking this one up was that I’d find it fairly difficult to follow given that it’s been a couple of years since I last read any of Mark Millar’s work. Luckily for me. There were enough familiar characters for me to feel that I could get on board with it. And the newer characters such as The Ambassadors were easy enough for me to look up on Google to find out more about.

    So I’d say this is accessible to you if it has been a while since you have read anything from the Millarverse.

  • 90

    COMICON

    Having thought they’d rid the universe of superheroes decades ago, The Fraternity are back to finish the job in ‘Big Game’ #1. A bloody, brutal but beautiful looking comic that aims to be as big and bold as ‘Crisis on Infinite Earths’ or ‘Secret Wars’, but with more swearing and violence. A good, solid first issue.

  • 90

    Wakizashi's Reviews

    Big Game #1 is a really good opening issue and it looks stunning. It has some interesting things to say about superheroes and our perception of reality. Also why superhero movies were so popular for a while. Pepe Larraz’s art is excellent. I haven’t read all the Millar series that this event will include, but I still enjoyed the story very much. It left me wanting to read the next issue asap, but I’ll have to wait until August 23rd when it is due out.

  • 90

    Fortress of Solitude

  • 80

    Dannymalt

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