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Batman Incorporated #9

Comicscore Index
Generally favorable ratings

Based on 10 critic ratings.

Joker Incorporated has unleashed a game of terror across the globe. Thousands of lives are at stake as Joker, the Tap Dance Man, Corvus Cawl, the Ghoul, Alpaca, Dusty Bronco, and Dai Laffyn roll out their twisted plan of chaos and mayhem. In order to defeat Joker Inc., Batman Incorporated may have to cross a line the group promised never to cross.

Publication Date
Kindle Edition
Print Length
26 pages

Cover Artist

10 Critic Ratings & Reviews from:
  • 94

    Comic Watch

    The momentum of Batman Incorporated continues from issue to issue, and the latest doesn’t show any signs of slowing down. This is an issue that will leave fans truly wondering what will happen next as there are so many directions it can go with no real indication as to where.

  • 85

    Comics Nexus by Inside Pulse

    Lots of action, drama and intrigue. A high stakes issue hat felt like a summer blockbuster film. Great art too.

  • 84

    The Super Powered Fancast

    The Story: Joker posits an interesting moral issue for Ghost-Maker and the rest of Batman Incorporated to face and while I expected this was the direction the story was going, Brisson does a great job of giving the story tension and thrills. There’s a sense of immediacy to the story and the characters do a great job of feeding into that immediacy with their own personalities and clashes of ideals. Joker is used really well and I want to see more of a direct confrontation between him and Ghost-Maker in the future.

    The Art: Timms delivers some beautifully detailed and compelling art throughout the issue. The imagery has great style and the visual rhythm of the story draws you in.

  • 80

    Weird Science DC Comics

    Batman Incorporated #9 reveals the Joker’s crazy plan to shut down Ghostmaker and his team. It’s not a shocking reveal, but it makes sense and makes me very interested to see how it all plays out. I already mentioned John Timms’s excellent art, but I will again… it’s excellent! This is a setup issue, so the overall plot doesn’t progress much here; there are enough reveals and various character interactions to make it a satisfying read.

    Batman Incorporated #9 is another good issue in an increasingly good series. Ed Brisson and John Timms are really getting into a good groove here, I just hope it’s not too late.

  • 80

    Dark Knight News

    The writing in this series has been up and down and sometimes a little formulaic. The villain kills the victim, the team tracks the villain down, and one team member goes rogue only to rejoin the team in their moment of need. Heroes prevail. Rinse, repeat. This time around, however, it feels like The Empire Strikes Back (this is the highest praise, indeed). Our heroes are scattered, their leader, Ghost-Maker, is face to face with the pale hand of death The Joker himself and the villain has issued his challenge. The stage is set and I can’t wait to read and experience how this one plays out.

    “Joker Incorporated” – Part two
    Writer: Ed Brisson
    Artist: John Timms
    Color Artist: Rex Lokus
    Letterer: Clayton Cowles
    Review by James Attias
    Batman Incorporated #9 is here, and with it comes a Joker gas cloud of chaos for Ghost-Maker and the team!

    Let’s dive in.

    Manslaughter/Man’s Laughter
    For those of you who read the previous issue, you know that the clown prince of crime himself has formed a team of Clown-themed psychos from around the world. I was quite worried that having The Joker in a book that didn’t have Batman as the lead, would be a mistake, or at least a disservice to either the bat or the clown respectively.

    This issue revs us into overdrive. Joker almost immediately shows that he has the upper hand over almost all of the members of Batman Inc., even going so far as to murder one of his own, just to show off.

    With the team spread thin, they’ve been left vulnerable to the traps that have been set by the killer clowns, all across the globe. I was reading some comics the other day, as all nerds do, and I thought to myself; when was the last time I felt worried for a character in a comic? When was the last time I was genuinely worried that a villain would finally kill one of our beloved heroes? The answer is years. Without having a huge event or a mini-series “The Death of [INSERT HERO]” who then comes back within the same year as if nothing happened has happened so many times.

    So, books like Batman Incorporated have actually lit a small spark of hope. Of course, these are not A-list characters (or possibly even B-list) though, after reading this title for the last 9 issues and growing attached to some of them, seeing them grow, and fight and become the heroes we know they can be… I actually care. Now, fighting against the deadliest supervillain in the history of comics? I genuinely don’t know if everyone will be walking away from this story, and I have to tell you it feels good to read that!

    Leave this one, Bob, I kinda like it
    The writing in this series has been up and down and sometimes a little formulaic. The villain kills the victim, the team tracks the villain down, and one team member goes rogue only to rejoin the team in their moment of need. Heroes prevail. Rinse, repeat. This time around, however, it feels like The Empire Strikes Back (this is the highest praise, indeed). Our heroes are scattered, their leader, Ghost-Maker, is face to face with the pale hand of death The Joker himself and the villain has issued his challenge. The stage is set and I can’t wait to read and experience how this one plays out.

    The art in this issue was just ok. After being treated to great Joker art over the last decade with very few missing the mark, I have to say the only thing that I would improve about this book would be that here he looks very two-dimensional. All the other characters are fine, but Joker just isn’t giving me the fear and stench of death he so often exudes. If he did actually scare me on these pages, then this story would be complete. We all know how much the Joker values art, of course (queue Prince song “Partyman”).

    Batman Incorporated #9 is a great issue that actually has very little to complain about, I just need that extra teaspoon of special next issue, in order to be truly wowed.

  • 80

    Geek Dad

    It was only natural—as Batman Incorporated forms, there needs to be a Joker Incorporated. Around the world, the home countries of the Batmen are being tormented by sadistic killers with tributes to the clowning history of the heroes’ homes. It’s a pretty clever use of the comic’s global roots—but no one is laughing when hostages start dying. Joker (or is it Joker? He seems a little too smooth and intelligent) has set up a twisted dilemma for the Batmen, forcing them to kill the Jokers to save the hostages. This is likely intended to turn them against each other, as Ghost-Maker wastes little time embracing this order and ordering his soldiers to follow suit. It’s not long before the Batmen are at each others’ throats and bodies start falling. This is a tense, entertaining issue, but there are so many characters that it often feels like we’re just spending a few pages with each of them.

  • 80

    The “Joker Incorporated” arc continues with all of the frenzy that its antagonists would suggest, making for an issue that has some intriguing moments, but not a lot of staying power. Ed Brisson’s script continues to get better at balancing the team and its various personalities, even as the events they’re going through in this issue amount to a middle chapter of a larger narrative. John Timms’ snappy and action-packed art is especially unsettling when folding in these new Jokers. Overall, this installment feels like a culmination of something bigger and wilder in Batman Incorporated, but I’m just intrigued enough to follow it through.

  • 80

    First Comics News

  • 70

    The Batman Universe

    As this arc continues, it will be interesting to see how close each member of Batman Inc. skips the line. While I can’t see them crossing the line like Wingman almost accomplished, the Joker’s test and the consequences for failing will be strong.

  • 70


    By Aaron Ray Jr. June 13, 2023 0
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    Batman Incorporated are now the unlikely targets of the Joker! Envious of Batman’s international crusade, Joker deploys his counter squad to threaten, kill, and torture people all across the globe. As a result, Batman Inc splits up to desperately combat Joker’s homicidal new allies.

    First and foremost, Ed Brisson clarifies a few new details of The Joker’s maniacal strategy. Originally, several simultaneous hostage situations occur around the world by members of Joker Incorporated. When Ghost-Maker and El Gaucho confront the Joker himself, they discover that the clowns were dispatching randomly. In an attempt to challenge their vow to never kill, Joker booby-traps his own team to automatically kill themselves and others unless Batman Inc. kills them first! This dilemma forces Ghost-Maker to once again decide whether Batman’s way of doing things is the most responsible way to deal with the situation. In fact, Ghost-Maker believes the clowns may as well die in the way that saves the most lives.

    A key component in this arc is that the team is operating mostly in isolation. In particular, Nightrunner has been requesting backup in vain for two issues. Unfortunately, Batman Inc. has split off in pairs to handle the worldwide emergency. The potential couple of Gray Wolf and The Knight remain in London to hunt the psychopathic Dai Laffyn, while roommates Wingman and Ranger try to stop an active shooter in Australia. Meanwhile, Clownhunter and Jiro elect to go after Man-O-Bat’s attacker Dusty Bronco instead of Raven Red. Despite being gracious, Nightrunner fears not being able to take on Charles De Ghoul in France alone. I suspect that Nightrunner may soon question the point of being in a team all.

    Live Free, Dai Laffyn

    After escaping the Welsh equivalent to Arkham Asylum, Dai Laffyn has somehow manages to go off the grid. Additionally, Dai Laffyn breaks into the Knight’s equivalent to the Batcave right under their noses! Not only is this clown capable of erasing themselves from the internet, but he also leaves sinister breadcrumbs for The Knight. Worse of all, Clownhunter actually catches up to Dusty Bronco, who has been performing feats of cruel and unusual torture on the locals. Between shooting random citizens, hacking databases, and strapping a naked man to a buffalo, Brisson establishes Joker Inc.’s threat level as a high priority.

    Some of the archvillains look the part, and others don’t. Charles De Ghoul and Tap Dance Man are polar opposites in chromatic color schemes. Moreover, their henchman and techniques range from tonalities of classy to gritty. In fact, a fair amount of the clowns don’t look cool at all. As for the Joker himself, his features are waxy and sculpted like bad plastic surgery. This is a side effect of the dark shadows, highlights, and rough or awkward line art on his face. At times, a lot of John Timm’s character designs appear swollen or bulky in the chin. Even if the characters don’t always look the best, I really got a kick out of the exotic locales and locations like the Knight’s lair in Sheldrake Castle.

    Recommended If…
    Ghost-Maker doesn’t irritate you.
    You love international Batman stories.
    You can’t get enough of Joker.
    The best aspect of the Bat-Family are their personal connections to one another. While Batman Inc is still struggling to bring that out, the Joker’s dilemma will either build or break this team. If Nightrunner’s situation is foreshadowing a diaspora, then I totally predict a few members of the team to take Joker’s deal. In fact, Gray Wolf, Wingman, and Nightrunner are the most likely to break Batman’s rule. Telling roguish characters like Willis Todd to “Kill the Jokers, Save The Hostages” is asking for trouble. Overall, John Timm’s line art sets a fun tone, but is often distinctly ugly. The artwork does not impede from the strong moral dilemma. Luckily, Joker’s new plan is a welcome upgrade from the abandoned roulette idea in the previous issue.

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