The Batgirls fall down a rabbit hole of mischief and wonder in their journey to find out who sent Cluemaster to kidnap his own daughter, Steph.
But first, there’s a bottle that says “Drink me,” and it should be perfectly safe to drink, right?
Even if it looks like it’s been laced with Langstrom serum?
COMICONMichael W. Conrad and Becky Cloonan know these characters so damn well and make them practically glow on the page, bringing out every single bit of emotion and fun that they can. We finally see them track down the Mad Hatter, whose presence has been hinted at for a bit, and it’s bonkers what they deal with and then it goes even further as poor Steph gets hit by some Man-Bat serum and turns into a Girl-Bat. This is the kind of over-the-top awesome fun stuff that they’ve done in this book, all while never leaving behind the more serious nature of things. (...) We’re treated to more just wonderful artwork from Neil Googe with Rico Renzi on the colors, but we get a bit of a change here as Geraldo Borges, who has done stellar work over on Nightwing (second name drop of that book, almost like I review it too or something…), swoops in to do the finishes for the last handful of pages to bring the story to its conclusion. Their styles have some similarities but also some notable differences that very much work in the story’s favor. (...) It’s another high-flying adventure as ‘Batgirls’ #16 takes the title characters to another place where their friendship is the core of the story, making sure this remains one of the best Bat-books around. Truly each issue is a wonderful slice of awesome and the fact that this creative team got to take part in bringing us this joy every month is something to be thankful for. If you haven’t read this book yet, do yourself a massive favor and pick it up now.
You Don't Read ComicsThe Batgirls have come a long way since they started. Conrad and Cloonan have taken Steph and Cass through a nice variety of different adventures in the first sixteen issues of the series. Next, the Batgirls leap into Spring in Aparo Park with a couple of completely new villains. Then theres the return of the Saints in May. The first year and a half with Steph and Cass hasnt exactly been flawless, but Batgirls has easily proven itself to be one of the most reliably satisfying comics in the mainstream superhero genre.
Geek DadAfter the emotionally intense arc which found both the girls being confronted with their dysfunctional parents, things take a lighter—and much more bizarre—turn this issue. (...) This has been an odd series so far, with a lot of mood whiplash, but surprisingly it manages to make the whiplash work. The story feels messy and real, in a way few comics usually do.
ComicBook.comBatgirls #16 is a cute one-shot that showcases the deep friendship between Steph and Cass. The pair are more than partners, they have a familial bond that subsists even when Steph is reverted to a more primal form. Neil Googe joins the ever-rotating art talent on this book, bringing a clean style that fits really well with the type of story the comic is trying to tell. All in all, this is a fun story that focuses more on character than plot and works well as a result.
DC Comics NewsBatgirls #16 strikes the perfect balance between action, plot, character, nostalgia and emotion. We shouldn't be surprised that it's yet another great issue in this series. Inductive reasoning should tell us that! We didn't even get to mention the fun use of all the expected Alice in Wonderland motifs one would expect in a Mad Hatter story!
Dark Knight NewsWell, this issue sure was Batty! I’m starting to just get used to the new level of insane and then another issue comes out and throws me a curveball. Batgirls #16 did this exact thing. I was expecting a normal baddie beat down, but we ended with something much more. Cloonan and Conrad and quickly becoming must-read writers for me, and I can’t wait to see what they come up with next.
Batman-NewsLike a lot of issues of Batgirls this one had ups and downs, and taken apart from previous issues it has enjoyable moments. Within the greater context of the series it struggles with leaning on elements that haven’t quite worked in the past, like frequent use of major villains as guests rather than actual players. Still, if you enjoy the relationship between Steph and Cass this issue has its moments.
Weird Science DC ComicsAt some point, you'll have to concede that DC has stopped trying to tell a good story on certain titles. Batgirls #16 is the latest example of that concession for one simple reason - almost nothing in this issue makes sense. (...) The more your sort through the issue, the more questions pop up because this entire issue feels like random nonsense. I've stated in previous reviews for this series that Cloonan and Conrad have morphed the title into a YA-type adventure and should be considered as such, but I can't imagine any YA reader enjoying this random collection of noise either. As for the art, it's fine. The bizarre over-application of purples makes this issue hard on the eyes, and some of the line work looks unintentionally sketchy. If you were hoping immaculate art would offset a ridiculous issue, prepare to be disappointed. (...) Batgirls #16 takes the weirdest, most nonsensical path to resolve Mad Hatter's evil plan, even though this issue is the first one where he actually makes an appearance. The plot is bizarrely random, and the art is sub-par compared to the last few issues.
The Batman UniverseAfter two really powerful issues – #14’s brilliant silent Cass adventure and #15’s gripping Steph vs. Cluemaster family almost-tragedy – this odd, wacky, Silver-Age-esque tale in Batgirls #16 feels both a bit disconnected and tonally odd. Though writers Becky Cloonan and Michael W. Conrad and artist Neil Googe (with finishes/inks on the last six pages by Geraldo Borges) put a lot of craft into the piece, the overall impact is uneven and emotionally confusing, especially in the depiction of Steph as Girl-Bat, a very grotesque image.